Mahjong Solitaire
Clear the layout, pair after pair, down to the last tile.
Up to 144 ivory and jade tiles, stacked in a classic layout: remove them in identical pairs, as long as they are free. Every deal is guaranteed solvable.
- Players
- 1 player
- Length
- 5 to 20 min
- Solo
15 days of full access, no account · No download

How to play
Goal
Remove all the tiles from the layout, two at a time. A pair is made of two identical tiles; the four flowers match one another, as do the four seasons.
Free tiles
Only free tiles can be removed: no tile may rest on them, even partially, and at least one of their sides, left or right, must be clear. Blocked tiles are slightly darkened (adjustable option).
Controls
- Tap or click: select a free tile, then its twin. Tapping another tile changes the selection.
- Long press (touch screen): magnifier, to examine a tile up close; drag to inspect the neighbouring ones.
- Shuffle: redistributes the remaining tiles while keeping a solution.
- Undo and Hint: in the game bar. Esc key: deselect; M key: shuffle.
The tiles
- Circles, bamboos and characters, from 1 to 9, four of each. The 1 of bamboos is a bird; the characters carry a small number in the corner.
- Winds: east, south, west and north, marked by their letter and the compass-rose needle.
- Dragons: the red pearl, the jade dragon and the blue frame of the white dragon.
- Flowers (pink frame) and seasons (blue frame): single copies, interchangeable within their family.
Layouts
Garden (72 tiles), Butterfly (100), then the large 144-tile layouts: Turtle, Pyramid, Fortress, Arena and Pagoda. On a phone in portrait mode, the wide layouts rotate a quarter turn to give larger tiles.
About the generator and the solver
Every deal is built backwards: the generator empties the layout by pairs of tiles that are free at the same time, then assigns the designs to those pairs, which guarantees a solution. Several candidate deals are played out in simulated games; the easy levels keep the most open ones, the Expert and Devilish levels the trickiest. The hint queries a solver (safe moves, depth-first search and a memory of losing positions) and points to a pair that preserves a solution; if the position no longer has one, it tells you how many moves to undo. The shuffle redistributes the remaining designs according to a new removal order: the game always remains winnable, as long as the geometry allows it.
Records
The best time is recorded for each level, for games finished without hints or shuffles.
Difficulty levels
- EasyThe Garden, 72 tiles on three levels, and very open deals: ideal for getting started.
- MediumButterfly or Fortress, with deals that are still generous.
- HardTurtle or Arena: all 144 tiles and a few traps to avoid.
- ExpertPyramid, Fortress or Turtle, with tight deals: every choice counts.
- DiabolicalPagoda, Pyramid or Arena, and the trickiest deals the generator can produce.
