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Arcade

Brick Breaker

One ball, one paddle, fifteen stages of bricks to smash.

Bounce the ball back to destroy every brick across fifteen original stages. Armoured, explosive and indestructible bricks, and six power-ups to catch.

Players
1 player
Length
10 min
  • Solo
Play Brick Breaker

15 days of full access, no account · No download

Brick Breaker preview

How to play

Goal

Bounce the ball back with your paddle to destroy every brick on the stage. If the ball gets past the paddle, you lose a life. You start with three lives.

Controls

  • Mouse: the paddle follows the pointer; click to launch the ball.
  • Touchscreen: place your finger below the paddle and it follows your finger; lift your finger to launch the ball.
  • Keyboard: arrows or A, D to move; Space to launch; P or Esc to pause.
  • Where the ball hits the paddle determines its angle: in the centre it goes straight back; near the edges it goes off at an angle. A moving paddle sharpens the angle slightly.

Bricks

  • Coloured bricks: a single hit.
  • Armoured bricks: two or three hits; cracks show the damage.
  • Explosive bricks: destroy their neighbours in a chain reaction.
  • Gold bricks: indestructible, and they do not count towards clearing the stage.

Power-ups

  • Multi-ball: every ball splits into three.
  • Wide paddle: 55% wider for 18 seconds.
  • Laser: the paddle fires automatically for 12 seconds.
  • Slow ball: slows the balls down for 10 seconds.
  • Shield: a barrier saves one lost ball.
  • Extra life: rare and precious.

Scoring

Each brick earns points, with a bonus that grows for every brick destroyed without the ball touching the paddle again. Clearing a stage earns 500 points times the stage number. After the fifteenth stage, the run starts over, faster.

Tip: aim for the sides to slip the ball behind the rows; once it is above the bricks, it does the work for you.

About the physics

The ball is simulated in sub-steps of three units, with exact circle-to-rectangle collisions: it never passes through a brick, even at high speed. When it hits the joint between two bricks, the normals are combined for a clean bounce. Its speed increases gently over the course of a stage, depending on the chosen level.

Speed

  1. RelaxedSlow ball and wide paddle: ideal for discovering the stages.
  2. NormalClassic speed, comfortable paddle.
  3. FastThe ball moves faster and the paddle shrinks.
  4. IntenseFast ball that speeds up even more as the stage goes on.
  5. InfernalHellish speed and a tiny paddle: every return counts.

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